Last Updated: Wed, 04/15/2026 Syllabus 4795su26_syllabus_3.pdf (101.38 KB) General Class Information Academic year: 2026 Course prefix: CS Course number: 4795 Section: A CRN 58161 Instructor first name: Aaron Instructor last name: Lanterman Catalog Description 3-D graphics pipelines. Physically-based rendering. Game engine architectures. GPU architectures. Graphics APIs. Vertex and pixel shader programming. Post-processing effects. Deferred rendering. Administrative Data Children GPU Prog For Video Games GPU Prog For Video Games GPU Prog For Video Games GPU Prog For Video Games GPU Prog For Video Games GPU Prog For Video Games GPU Prog For Video Games GPU Prog For Video Games GPU Prog for Video Games Course status Active